Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News
:
Check out Megaglest with 4 new factions and more.
Home
Search
Login
Register
Glest
>
General
>
Announcements
>
Glest 3.2.2 Released(Final Version)
Pages: [
1
]
« previous
next »
Print
Author
Topic: Glest 3.2.2 Released(Final Version) (Read 11255 times)
martiño
Glest Team
Battle Machine
Posts: 1095
Glest 3.2.2 Released(Final Version)
«
on:
April 02, 2009, 02:52:16 PM »
Hello,
We've released glest 3.2.2, this includes the two main networking bugfixes that softcode found and fixed (
http://glest.org/glest_board/index.php?topic=4241.0
).
Downloads
Windows
Linux:
Source
and
Data
. The data is from 3.2.1, since it hasn't changed for this version.
(Update by titi:
Linux binary
now available)
Regards.
«
Last Edit: July 05, 2010, 04:50:26 PM by -Archmage-
»
Logged
Mészáros Tamás
Battlemage
Posts: 38
Grabovszky- Macskafogó
Re: Glest 3.2.2 Released
«
Reply #1 on:
April 02, 2009, 04:52:48 PM »
Quote from: martiño on April 02, 2009, 02:52:16 PM
Hello,
We've released glest 3.2.2, this includes the two main networking bugfixes that softcode found and fixed (
http://glest.org/glest_board/index.php?topic=4241.0
).
Downloads
Windows
Linux:
Source
and
Data
. The data is from 3.2.1, since it hasn't changed for this version.
Regards.
Thank you. I run this version under Vista 64 bit. Fantastic job. Congratulation. Tutorial is wonderful. Learning the novice users.
Hungarian user. Tom
«
Last Edit: April 02, 2009, 04:55:31 PM by Mészáros Tamás
»
Logged
Mészáros Tamás
cameron522
Daemon
Posts: 10
Re: Glest 3.2.2 Released
«
Reply #2 on:
April 02, 2009, 05:17:16 PM »
can i download this without having to re-download my mods?
Logged
John.d.h
Moderator
Airship
Posts: 2238
How we survive is what makes us who we are.
Re: Glest 3.2.2 Released
«
Reply #3 on:
April 02, 2009, 05:59:44 PM »
Quote from: cameron522 on April 02, 2009, 05:17:16 PM
can i download this without having to re-download my mods?
Since the content is the same as 3.2.1, you should be able to keep all your mods. Just make a backup copy of your mods and then install them into the Glest_3.2.2 directory after you've installed 3.2.2.
Logged
My mod threads:
Dark Magic
;
Sun and Moon
My various online presences:
Amway
;
Youtube
;
deviantART
;
Last.fm
;
ModDB
cameron522
Daemon
Posts: 10
Re: Glest 3.2.2 Released
«
Reply #4 on:
April 03, 2009, 01:58:15 PM »
ok, thanks.
Logged
Mészáros Tamás
Battlemage
Posts: 38
Grabovszky- Macskafogó
Re: Glest 3.2.2 Released
«
Reply #5 on:
April 06, 2009, 12:12:30 PM »
Hungarian translation...the menu keep right...
Logged
Mészáros Tamás
Mészáros Tamás
Battlemage
Posts: 38
Grabovszky- Macskafogó
Re: Glest 3.2.2 Released
«
Reply #6 on:
April 23, 2009, 03:46:50 AM »
???
Logged
Mészáros Tamás
Jamesgamer
Technician
Posts: 118
Re: Glest 3.2.2 Released
«
Reply #7 on:
May 28, 2009, 01:29:52 PM »
The "Tab" button no longer seems to show connected players. Is this purposeful?
EDIT: My mistake; it's "n" now.
Why can't we do just patch updates like when we were doing beta testing? Much easier to download... =D
«
Last Edit: July 11, 2009, 05:11:30 AM by Jamesgamer
»
Logged
"Dang[] special symbols aren[]t working [][][][]"--James (Glest 3.0.1 beta)
Bob
Daemon
Posts: 9
Re: Glest 3.2.2 Released
«
Reply #8 on:
September 22, 2009, 08:39:25 AM »
Very good, but the problem is that no have campaign and no have saving.
Could someone tell me when the campaign and put the saved games?
Logged
-Archmage-
Moderator
Airship
Posts: 4620
GC - Special Forces
Re: Glest 3.2.2 Released
«
Reply #9 on:
September 22, 2009, 08:43:31 AM »
Bob, campaign is done through scenarios, and game saving is a GAE feature.
Logged
Hey there bot! Got my crosshairs on your head, step away slowly and say your prayers.......
Bob
Daemon
Posts: 9
Re: Glest 3.2.2 Released
«
Reply #10 on:
September 22, 2009, 09:21:47 AM »
but will have quest?
«
Last Edit: September 22, 2009, 09:25:10 AM by Bob
»
Logged
-Archmage-
Moderator
Airship
Posts: 4620
GC - Special Forces
Re: Glest 3.2.2 Released
«
Reply #11 on:
September 22, 2009, 09:23:59 AM »
trigger? ???
Logged
Hey there bot! Got my crosshairs on your head, step away slowly and say your prayers.......
Bob
Daemon
Posts: 9
Re: Glest 3.2.2 Released
«
Reply #12 on:
September 22, 2009, 09:32:20 AM »
quest, the scenarios will have quest?
Logged
Pages: [
1
]
Print
« previous
next »
Jump to:
Please select a destination:
-----------------------------
General
-----------------------------
=> Announcements
=> General discussion
=> Multiplayer
=> Linux and other ports
=> Bug report
-----------------------------
Mods and Development
-----------------------------
=> Mods
=> Megaglest
=> Glest Advanced Engine
=> Maps, Tilesets and Scenarios
=> Tools
=> Translations
-----------------------------
Off Topic
-----------------------------
=> Off Topic
Loading...