Those models look good!
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For the first time, I played crusaders. The ideas were nice, and I loved the models, especially the buildings. Since I am really strapped for time, (which is the reason why I just now started playing crusaders) I am going to list all the errors, or aspects that could be changed. (In my opinion).
PLEASE don’t judge me as hypercritical for making this:
-The “Cat Combsâ€: first of all, they are “Catacombsâ€, and they don’t seem to fit in the faction.
-The “Stone Manâ€: It looks like a gingerbread man, and I don’t see how it fits. Also it is way too powerful (A couple can easily demolish a town).
-The “Cat Combs†dies in the beginning unless you immediately build a well. And the “Cat Combs†is the only unit that uses water. (Why have water?)
-I realize that this faction is still in the works, but like Tech2, it is almost identical to Tech.
-The “Siege Machine†should have melee impact damage. The arrow attack, unless it is a flaming arrow attack, should have no splash.
-The “Templar†is too weak. It has a bad melee attack. The Knights Templar was an order of Monk-Warriors who devoted their fighting career to combating heathens. Surely he could have some kind of special ability. You could have a building called “Krak des Chevaliers†which would create Knights Templar, Hospitaller, and Teutonic. Although I have no idea what the Teutonic would have as a special ability, the Knight Hospitaller could have a heal ability and could build a hospital, which would have a super powerful heal ability.
-Many of your Barracks units have leather armor, when they obviously are wearing metal mail armor.
-Since at the time of the Crusades, (1095 to mid 1200s) a Knight’s weapon of choice would be the broadsword, I think that instead of a lance, the “Knight†could have a sword.
-The “Biship†is supposed to be spelled “b-i-s-h-o-pâ€.
-It is in my opinion that the monk should morph into a Bishop.
-Why does the Church require a cathedral? Shouldn’t it be the other way around?
-The lance man should carry some sort of shield, because his right hand is unoccupied, as should the “Templar†and the “Knightâ€.
-I’m not sure if you are aware of this, but the helmet that your units wear is more like the kind that the Muslims would wear. Try having them wear a mail coif, or hood, or a bucket helm.
P.S. Please do not take offense, because I really want this faction to turn out well. If I had more time I would make those changes myself, but I am currently very busy.