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Can't create direct sound object.
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Topic: Can't create direct sound object. (Read 453 times)
rushatokar
Worker
Posts: 1
Can't create direct sound object.
«
on:
January 29, 2010, 10:03:42 AM »
When i load up the game. It says can't create direct sound object. I dont have speakers or anything. So any way to bypass this?
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softcoder
Ornithopter
Posts: 496
Re: Can't create direct sound object.
«
Reply #1 on:
February 05, 2010, 01:24:23 AM »
Why not post the "exact" error message and perhaps we can help you.
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Sir modman
Battle Machine
Posts: 1819
Jesus saves . . . when he shops at Walmart!
Re: Can't create direct sound object.
«
Reply #2 on:
February 25, 2010, 08:03:47 PM »
I saw this one before. The game crashed immediately when you open it.
I think this stems from the fact that you may have no video card...
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robbbert229
Worker
Posts: 2
Re: Can't create direct sound object.
«
Reply #3 on:
July 10, 2010, 01:40:49 AM »
I got the same problem
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softcoder
Ornithopter
Posts: 496
Re: Can't create direct sound object.
«
Reply #4 on:
July 10, 2010, 11:15:16 AM »
You could try to install Mega-Glest 3.3.5 (then 3.3.5.1-alpha2) which now checks for sound system errors and will try to continue if sound fails.
So First 3.3.5:
https://sourceforge.net/projects/megaglest/files/current_release/
Then the 3.3.51.-alpha2 update:
https://sourceforge.net/projects/megaglest/files/in_development/
Thanks
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Omega
Board Administer
Airship
Posts: 2908
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Re: Can't create direct sound object.
«
Reply #5 on:
July 10, 2010, 08:48:38 PM »
Open the ini. The line that says:
SoundFactory=DirectSound8
Can be changed to
SoundFactory=OpenAL
Windows defaultly uses directsound, and other OS's defaultly use OpenAL, but you can use openAL on windows.
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