Author Topic: 3 new maps  (Read 4204 times)

wciow

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3 new maps
« on: 26 February 2010, 16:27:14 »
     Ancient Forest

    * Map: Ancient Forest
    * Author: wciow
    * Map Size: Small
    * Preferred Tileset: Imladris
    * Map Type: 4 player generic
    * Resource Allotment: Very low
    * Download: n/a
    * Date: 2/2010
Code: [Select]
[URL=http://img69.imageshack.us/i/ancientforest.jpg/][IMG]http://img69.imageshack.us/img69/6260/ancientforest.jpg[/img][/URL]
   Cold Mountain

    * Map: Cold Mountain
    * Author: wciow
    * Map Size: Small
    * Preferred Tileset: New Winter
    * Map Type: 4 player generic
    * Resource Allotment: Average
    * Download: n/a
    * Date: 2/2010
Code: [Select]
[URL=http://img202.imageshack.us/i/coldmountain.jpg/][IMG]http://img202.imageshack.us/img202/3968/coldmountain.jpg[/img][/URL]
   Oasis of Thoth

    * Map: Oasis of Thoth
    * Author: wciow
    * Map Size: Medium
    * Preferred Tileset: Desert
    * Map Type: 4 player open
    * Resource Allotment: Low
    * Download: n/a
    * Date: 2/2010
Code: [Select]
[URL=http://img687.imageshack.us/i/oasisofthoth.jpg/][IMG]http://img687.imageshack.us/img687/3034/oasisofthoth.jpg[/img][/URL]
« Last Edit: 8 October 2016, 10:48:00 by filux »
Check out my new Goblin faction - https://forum.megaglest.org/index.php?topic=9658.0

ElimiNator

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Re: 3 new maps
« Reply #1 on: 26 February 2010, 17:04:36 »
Look good but I think they need a few more resources and the bottom 2 need more trees.
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Hectate

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Re: 3 new maps
« Reply #2 on: 26 February 2010, 21:55:52 »
Cool dunes, but remember that dunes are a result of wind patterns, it almost seems odd (seeing them all at once, it may not to a player) going in different directions.

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Re: 3 new maps
« Reply #3 on: 26 February 2010, 22:04:13 »
Maybe there's a vortex there. ;D
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ElimiNator

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Re: 3 new maps
« Reply #4 on: 26 February 2010, 23:22:42 »
Yes in the lake at the bottom.  :)
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ultifd

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Re: 3 new maps
« Reply #5 on: 27 February 2010, 00:09:16 »
Sweet. They look nice,  ;D
Can't wait to to test them out...  :P

titi

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Re: 3 new maps
« Reply #6 on: 27 February 2010, 01:29:26 »
I think cold mountain will have serious problems with stucked units in normal glest!
Are these maps made for GAE only?
Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios

Trappin

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Re: 3 new maps
« Reply #7 on: 27 February 2010, 02:34:51 »
The Glest AI pathfinder dislikes "cup" shaped object placements. Units will pour into the cup and then gridlock at the bottom.

Code: [Select]
[IMG]http://i821.photobucket.com/albums/zz136/TrappinGlestMaps/Glest%20Other/coldmountain.jpg[/img]
« Last Edit: 8 October 2016, 10:48:15 by filux »

ultifd

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Re: 3 new maps
« Reply #8 on: 12 March 2010, 03:55:01 »
Hey, did you ever upload these maps?  ::)  :P
Just wondering.

ElimiNator

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Re: 3 new maps
« Reply #9 on: 12 March 2010, 04:47:19 »
I don't see a download link.  ???
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andyglest

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Re: 3 new maps
« Reply #10 on: 19 March 2010, 17:59:58 »
Forgive me about the off-topic and necroposting, but how did you do that top-view screenshot where you can see the whole map at once?

BTW when are you going to provide the download link? That maps look great! :)

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Re: 3 new maps
« Reply #11 on: 19 March 2010, 18:05:55 »
In GAE if you set our ini, and turn of fog on your tileset, then you can zoom way out and take screenshot. :)
Just do a search on the boards, I'm pretty sure that there is a few topics about how to do that. :cheesy:
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