Author Topic: New Windows Megaglest beta!  (Read 18078 times)

-Archmage-

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Re: New Windows Megaglest beta!
« Reply #50 on: 10 March 2010, 20:54:33 »
Thanks! :D
I'll be waiting.
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MJR

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Re: New Windows Megaglest beta!
« Reply #51 on: 10 March 2010, 22:20:00 »
I will be waiting for the final release of the windows installer. So I can get rid of the Beta 4 on the start screen.

titi

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Re: New Windows Megaglest beta!
« Reply #52 on: 10 March 2010, 22:56:21 »
If you have the time better download the beta again, this will enshure the quality of the release! We dont have this much testers on windowsXP-64 !
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Re: New Windows Megaglest beta!
« Reply #53 on: 10 March 2010, 23:14:42 »
Make sure you use my installer, it's easier for you and it confirms that my installer works. :D
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Re: New Windows Megaglest beta!
« Reply #54 on: 11 March 2010, 02:02:48 »
Quote
Yes, better wait until we fix the svn layout. I'm currently waiting for a (email)reply from softcoder before we start with the structure change.

Can you guys tell me when you're done with the svn layout modification? ;D
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Re: New Windows Megaglest beta!
« Reply #55 on: 11 March 2010, 02:54:40 »
I have downloaded the latest Windows Installer of MegaGlest. It works perfectly and am now waiting for the final full release Windows Installer so it wont say Beta 4 and Good job you guys. The AI in Glest 3.22 was kind of lame. After a few games you could almost always beat the AI. But this with it coming at you from more than one direction this is a game that keep you on your toes and wont get boring any time soon if ever.
« Last Edit: 11 March 2010, 02:57:09 by MJR »

MJR

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Re: New Windows Megaglest beta!
« Reply #56 on: 11 March 2010, 04:17:00 »
MegaGlest is better for me I like mouse operated games better than keyboard.Plus Glest advance uses the same lame AI as regular Glest
« Last Edit: 11 March 2010, 04:19:13 by MJR »

tucho

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Re: New Windows Megaglest beta!
« Reply #57 on: 11 March 2010, 20:04:30 »
Works fine for me with win XP 64 :D

maybe there is a bug, it crashes when i put it in free camera mode (not always)

And another thing, I don't like the install screen, if you want I can made a new one

mictes

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Re: New Windows Megaglest beta!
« Reply #58 on: 11 March 2010, 20:21:21 »
THIS IS AWESOME!

- little question -
Who editet the map-editor ?
Could you pleace add more slots for objects, like 20 ?

titi

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Re: New Windows Megaglest beta!
« Reply #59 on: 11 March 2010, 20:23:52 »
Good  that it works! :)

Well what do you mean with free camera mode? pressing f-key ingame, or switching on photomode in glest.ini?
I never heard of any problems with the ingame f-key before :(

For the install screen: Of course we want a new install screen :) .I think you are the only real pro here, so everything from your side is always a benefit!
------
oh while I'm typing mictes was posting too, good that you like it too!

more slots for objects are not possible yet without geting incompatible(I think). This will maybe be done later when we need to change the map/tileset format to support other features too!

hint for the map editor: when you move over an object you can press space to get the corresponding brush as your active brush!
« Last Edit: 11 March 2010, 20:59:14 by titi »
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Re: New Windows Megaglest beta!
« Reply #60 on: 11 March 2010, 20:42:04 »
I don't like the install screen, if you want I can made a new one

What do you mean by "new install screen"?
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tucho

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Re: New Windows Megaglest beta!
« Reply #61 on: 11 March 2010, 22:10:47 »
Pressing f key ingame, but don't worry for the moment, maybe it was an isolated case, it only hapened one time.

And here is a background for the install screen, is not really cool but I think is better than the current one:



And also the megaglest logo in PNG format, you can use it as you want:



Quote
You mean when the installer is installing stuff on your computer, or loading the units for a game of Glest? Huh

the first one, when installer is installing stuff on the computer, I think that orange color with blue leters is a bit crappy ;)
« Last Edit: 11 March 2010, 22:15:44 by tucho »

ElimiNator

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Re: New Windows Megaglest beta!
« Reply #62 on: 11 March 2010, 22:21:07 »
How do you make stuff in that font?
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Re: New Windows Megaglest beta!
« Reply #63 on: 11 March 2010, 23:39:56 »
Thanks Tucho, when I make the next installer I'll use these images! 8)



Quote
when installer is installing stuff on the computer, I think that orange color with blue leters is a bit crappy Wink

Yeah, I was just trying to get the job done, so people could test it, and I really don't have the skills to do a good wallpaper...
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ultifd

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Re: New Windows Megaglest beta!
« Reply #64 on: 11 March 2010, 23:49:13 »
Whoa, nice background and logo!   ;D I'll use it later.  :)

Thanks Tucho, when I make the next installer I'll use these images! 8)
Sweet.  8)

BTW, I removed my OT post.  ;)

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Re: New Windows Megaglest beta!
« Reply #65 on: 12 March 2010, 04:46:18 »
Tucho is that a font or did you make it?
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tucho

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Re: New Windows Megaglest beta!
« Reply #66 on: 12 March 2010, 09:08:03 »
Thanks for your comments guys, I'm glad you like it :)

ElimiNator:Is a 3ds max scene created by Jose Zanni (the original Glest logo creator) Is quite easy to modify it.

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Re: New Windows Megaglest beta!
« Reply #67 on: 12 March 2010, 11:43:39 »
Cool.
(Just a tip Tucho: this smiley: :) is sorta known as the evil look because of the beady eyes and evil grin...)



Getting slightly OT here guys.....
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wciow

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Re: New Windows Megaglest beta!
« Reply #68 on: 12 March 2010, 12:43:46 »
Well back on topic. The new MG is working good for me!  :D
Check out my new Goblin faction - https://forum.megaglest.org/index.php?topic=9658.0

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Re: New Windows Megaglest beta!
« Reply #69 on: 12 March 2010, 13:13:51 »
Could you be more specific, my installer, or just the binary?
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Re: New Windows Megaglest beta!
« Reply #70 on: 12 March 2010, 16:54:22 »
Gorgeous logo, Tucho! Let me get this straight, the glest logo is made as a MODEL? Do you suppose you could give us an OBJ or something of that model so we blender folks can use it as well?
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MJR

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Re: New Windows Megaglest beta!
« Reply #71 on: 12 March 2010, 16:55:37 »
I just tested MegaGlest in free camera mode on Windows XP 64 Bit service pack 2 fully updated and all went perfect no hitches.

MJR

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Re: New Windows Megaglest beta!
« Reply #72 on: 12 March 2010, 19:24:27 »
I have a thought is there anyway you can make the font in the game telling how much you have of your resources left. Can it be made bigger for those who don't have 20 20 vision. Just a thought please let me know. Or have it adjustable in the menu like normal or large font.

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Re: New Windows Megaglest beta!
« Reply #73 on: 12 March 2010, 22:42:24 »
Yah! could we have the .OBJ, we could make lots of cool stuff with that!  :D
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Re: New Windows Megaglest beta!
« Reply #74 on: 13 March 2010, 02:54:36 »
Well, megaglest "works" great now. I was trying out a 8 player game...didn't finish it though, since I pressed the "E" key to take a SS and then since i didn't create a screens folder, it crashed. :P  ::)

One problem though, not only with megaglest, is when the music skips. It can be very annoying...and that it is not only the game music, but the sounds of the characters too...  :(

 

anything